Creative Problem Solving Technique Library ‘Fishbone’


Continuing through the B822 ‘Creativity, Innovation and Change’ Technique Library handbook.

I’ve put book marks into some 30 of out 150 problem solving techniques, approaches or games. As the opportunity arises I’ll come back and give some of these a go.

Prof. Kaoru Ishikawa

‘It can encourage development of a comprehensive and balanced picture, involving everyone, keeping eveyone on track, discouraging partial or premature solutions, and showing the relative importance and inter-relationships between different parts of a problem’.

Fig. 1 From SmartDraw. REFERENCE Adapted from: Marjao, S. (1988) The Creative Gap, London, Longman, pp. 133-7

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